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Arkham the dark legacy
Arkham the dark legacy






arkham the dark legacy

This is where things got really interesting. Inspired by what they saw, the Brisbane team decided to convert The Dark Knight into an open-world game that they felt better represented the scope and spirit of Nolan’s films as well as some of the studio’s own work on previous hit open-world titles. However, things changed drastically when the Brisbane branch of Pandemic that was working on The Dark Knight decided to use the open-world game engine (Odin) that the Los Angeles division of the company had developed for The Saboteur. That is to say that it was going to be a linear action/adventure game with stealth elements and a plot based on the film.

arkham the dark legacy

EA would once again publish the adaptation, but this time, development duties were given to Pandemic Studios: the team best known at that time for their work on Star Wars: Battlefront and Mercenaries.Įverything that we know about the early days of The Dark Knight‘s development (much of which comes from this 2016 report on the project) suggests that it was initially intended to be a fairly straightforward follow-up to the Batman Begins game. Inspired by that game’s success, Elevation Partners later acquired the rights for a video game based on Christopher Nolan’s just green-lit Batman Begins sequel, The Dark Knight. So far as that goes, it didn’t hurt that the adaptation featured the voices and likeness of many of the film’s actors.

arkham the dark legacy arkham the dark legacy

It wasn’t great, but it was a simple and solid action game that allowed people to easily play out the major events of the movie they had suddenly become enamored with. While it’s rarely ever talked about today, 2005’s Batman Begins (a video game adaptation of the film of the same name) caught a lot of people by surprise. The Dark Knight Was Too Ambitious For its Own Good Those who worked on The Dark Knight never got to properly share their efforts with the world, but that doesn’t mean that the canceled adaptation didn’t (perhaps unintentionally) help change gaming forever. While it’s easy to look at these kinds of projects that were never released and wonder what could have been, the fascinating thing about the canceled Dark Knight game is that wondering what would have happened if the game had been released is the quickest way to distract yourself from the many ways that the world of gaming was changed by the fact it wasn’t released. I see the game a little differently, though. To others (mostly those who invested in the project or lost their jobs over it), it’s a dark reminder of an idea that is perhaps best left forgotten. To some, the title is just a curious footnote in video game history. The canceled video game adaptation of The Dark Knight is one of the more fascinating and infamous pieces of game industry lore.








Arkham the dark legacy